Animator

25/02/2009 11:01

An animator is required to apply the different movements to the 3d model that has been created, there is also MoCap animaters who ith the MoCap actors they are able to create more realistic motions from the character as they are able to use a real person instead of animating from there own imagination, although MoCap animations are only used for some CGI movies and ingame cut-scene.

 

Job requirments for a MoCap animator

  •  Good knowledge of both Motionbuilder and Maya
  • Knowledge and experience of cinematic pipelines. 
     
  •  A good working knowledge of the principles of cinematography with experience of setting up cameras within previous work.
  • Good knowledge and skills with facial animation both using motion capture data driven and hand keyed
  • Good hand animation skills
  •  Understanding of practical aspects of the requirements of the role likely gained through at experience – this does not necessarily have to be within the games industry
     
  • For all Animation roles you’ll need to send in a show reel which demonstrates your work.

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Creater of site: Philip Childs


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